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In this case, you'll need to simplify the model by removing unnecessary details. If you're still seeing weird shading artifacts after trying these tips, it's likely that your model is just too complex for Blender to handle. These modifiers will automatically fix any issues with the mesh topology, and they can often dramatically improve the shading of a model. To fix this, you can try using the "Optimize" or "Decimate" modifiers. This simply means that the mesh is not constructed in a way that is conducive to smooth shading. This will automatically fix any normals that are pointing in the wrong direction.Īnother common cause of weird shading artifacts is bad topology. To fix this, you can use the "Recalculate Normals" tool in Blender. Normals are the directions that polygons face, and when they're not pointing in the same direction, strange shading can occur. One of the most common causes of weird shading artifacts is mismatched normals. This is a common issue that can occur for a variety of reasons, but thankfully there are a few easy ways to fix it. If you've ever been working in Blender and noticed strange shading artifacts on your models, you're not alone.
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